Endless space 2 ship hulls8/2/2023 ![]() Improved Projectiles and then Advanced Energy). For the Improved, Advanced and Extreme weapons, you must choose either Projectile or Energy weapons at each tier, you can't research both (but you can choose e.g. Unlike slugs, lasers have no defensive properties.īeams - an ENERGY weapon that’s optimal at short range and useless everywhere else BUT it does nearly double the damage of missiles and has a high crit chance.Įach weapon is available 6 main versions - dust-only with 1, 2 or 3 barrels, Improved versions costing Titanium (Projectiles) or Hyperium (Energy), Advanced versions costing Adamantian (Projectile) or Antimatter (Beam), and Extreme versions which cost Orichalcix (Projectile) or Quadrinix (Energy). ![]() Slightly lower damage than slugs but with a higher crit chance to make up for it. Lasers - an ENERGY weapon that’s optimal at long and medium range and effective as short range. Roughly 60% more damage than slugs and can kill enemy crew. Missiles - a PROJECTILE weapon that’s optimal at long range and effective at medium range. Low damage but has a chance to intercept enemy missiles. Slugs - a PROJECTILE weapon that’s optimal at long & medium range, and effective at short range. ![]() Also note that I don’t play multiplayer and I’m no expert - if there’s anything you disagree with or feel I’ve not thought of, I’d love to hear about it!Īlso a TIP - while you don’t need to watch the fights, it’s worth clicking the Advanced button at the bottom once it’s over, specially if you lost and don’t know why! It gives a breakdown of the tactics each side used, which weapons were used, how much damage they did, etc. Before I start, please note that this has been written based on two save-games where I played as Empire and Unfallen - other classes might be slightly different.
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